/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package Cliente.Controlador;

/**
 *
 * @author Jorge Perez Martin, isabel echeveste
 */
public class ConnectionConstraints {
    public static final String LOGIN = "login";
    public static final String LOGOUT = "logout";
    public static final String USER_CREATE = "userCreate";
    public static final String USER_UPDATE = "userUpdate";
    public static final String USER_DELETE = "userDelete";
    public static final String USER_LIST = "userList";
    public static final String USER_QUERY_BY_CODE = "userQueryByCode";
    public static final String USER_QUERY_BY_NICK = "userQueryByNick";
    public static final String GAME_STADISTICS = "estadistics";
    public static final String GAMES_LIST_ACTIVE = "gamesListActive";
    public static final String GAMES_LIST_ALL = "gamesListAll";
    public static final String GAME_UPDATE = "gameUpdate";
    public static final String GAME_NEW = "gameNew";
    public static final String GAME_JOIN = "gameJoin";
    public static final String USER_DELETE_FROM_GAME = "userDeleteFromGame";
//    public static final String GAME_JOIN_AS_SPECTATOR = "gameJoinAsSpectator";
    public static final String GAME_START = "gameStart";
//    public static final String GAME_ACCEPT_PLAYER = "gameAcceptPlayer";
    public static final String GAME_THROW_DICE = "gameThrowDice";
    public static final String GAME_EXIT = "gameExit";
    public static final String GAME_FINISH = "gameFinish";
    public static final String LIST_FINISH = "listFinish";
}
